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1. Incarna ideas - in Player Features and Ideas Discussion [original thread]
i just wanna ride elevators around with huge glass windows upening up into the vistas of space, oh, and play mindclash, that would be awesome.
- by ark maphar - at 2010.04.07 05:31:00
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2. Stackable Attribute remaps. - in Player Features and Ideas Discussion [original thread]
and anyway, the storyline reason on how they are so far apart is that your brainz cant handle being shifted around and scrambled and stuff, so it takes time to recover, it doesnt make sense that you would now be able to do one and then a week late...
- by ark maphar - at 2010.03.12 23:56:00
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3. New Skill(navigation) - in Player Features and Ideas Discussion [original thread]
i think it should take away 1 km per lvl, so at level 5 it would be 10km away from the gate at warp in instead of 15km
- by ark maphar - at 2010.03.12 05:44:00
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4. DUST 514. Good or Bad? - in Player Features and Ideas Discussion [original thread]
well, you could always do a bit of reasearch before you go and hire some dust mercs, like for example if a COD clan with a very good k-d ratio that is advertizing its services in DUST for eve players would generally be a bit better then just a ran...
- by ark maphar - at 2010.03.10 20:34:00
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5. Collision Damage - in Player Features and Ideas Discussion [original thread]
make it so that it is impossible to kill with just bumping, make it so thaqt you can take away the shields and even maybe half the armor, but never kill it
- by ark maphar - at 2010.03.07 02:55:00
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6. engine GFX not showing up? - in Macintosh [original thread]
approximatly 3 days ago i logged on to find that when i accelerated in any ship, the engine gfx never showed up, even after logging on and off several times this is still an issue...although other ships and drones still show up with thier engines ...
- by ark maphar - at 2010.03.06 16:50:00
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7. Missle Launcher - in Player Features and Ideas Discussion [original thread]
if you really just take a step back, and think about how a ship with 7 missile hardpoints is going to look when they are tracking stuff.... at least to me, it looks kinda ugly, what i do agree on is that missiles shouldnt come from the middle of t...
- by ark maphar - at 2010.03.05 03:37:00
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8. Engine stripes (and -> damage models - when?) - in Player Features and Ideas Discussion [original thread]
i would LOVE to see engine trails make a comeback, and i think at least custom wrecks for each ship class are needed...the t2 models could be the same as thier t1 counterparts, but the wreck models in game look so terrible it isnt even funny
- by ark maphar - at 2010.03.05 00:19:00
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9. Carriers - Lets give them point defense weapons? - in Player Features and Ideas Discussion [original thread]
i think a point defense system would work better for carriers as a single high slot module, that removes all the RR bonus's but damages any drones attacking it slowly over time, so....like 2o seconds to destroy a light drone, maybe it could be les...
- by ark maphar - at 2010.02.25 22:59:00
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10. Scorpion looks sick, now lets look at the Dominix - in Player Features and Ideas Discussion [original thread]
i dont know......the dominix needs something done to it though, it looks as if someone had picked a random piece of wood off of the street, and then glued random things onto it, so maybe make it look less blob like.....do something more with those...
- by ark maphar - at 2010.02.25 08:07:00
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11. Things that STO has and EVE needs. - in Player Features and Ideas Discussion [original thread]
all bad ideas...... exept...... i do think it would be a great addition to have a new type of rogue drone or a new pirate faction that uses cloaks as thier main defense.....they can strike and then cloak before you can even lock them
- by ark maphar - at 2010.02.22 09:52:00
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12. Ship Specialization Skills - in Player Features and Ideas Discussion [original thread]
i think it would be cool if there was a skill that when trained to lvl 5, would give 1% more bonus's that the ship already had.....so 5% to speed per level would now be 6% to speed per level
- by ark maphar - at 2010.02.16 15:53:00
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13. Ice Harvesting Drones - in Player Features and Ideas Discussion [original thread]
sure, but it should be 25m/3 drones, and also be around the same price as a harvester mining drone
- by ark maphar - at 2010.02.10 05:52:00
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14. first person ship flying - in Player Features and Ideas Discussion [original thread]
no reason not to have mounted cameras on the ship that you can switch between, and maybe pan and tilt...
- by ark maphar - at 2010.02.01 02:31:00
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15. Snow Leopard FPS drops - in Macintosh [original thread]
thats pretty normal...... i used to get 6-7 fps in space after the dominion patch, then i knew it was time to get a new comp
- by ark maphar - at 2010.01.23 16:41:00
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16. Achievements - in Player Features and Ideas Discussion [original thread]
hmm...... Ore excavator - mine 10million units of ore Skill whiz - get all skills in one skill section (mining, gunnery ect) to level 5
- by ark maphar - at 2010.01.22 04:06:00
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17. [Pic] Gauging Interest - in My EVE [original thread]
could be fun to have a custom image, about how much would a desktop-sized image go for do you think? (just asking)
- by ark maphar - at 2010.01.18 22:35:00
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18. timers on cloakers - in Player Features and Ideas Discussion [original thread]
if it hasent done anything for hours, why bother with it? its probably just trying to scare you into thinkingits relaying tactical data...... sigh....i love phycological warfare
- by ark maphar - at 2010.01.17 23:56:00
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19. Quafe - in Player Features and Ideas Discussion [original thread]
YES! OMG YES! QUAFE FTW!
- by ark maphar - at 2010.01.17 05:46:00
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20. TX Frig event (not T3) - experiment - in Player Features and Ideas Discussion [original thread]
awesome idea, kinda like building your own sportscar from scratch, but with guns!
- by ark maphar - at 2010.01.14 06:28:00
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